RowanTree's public website has had a focused launch-readiness pass. The sanctuary remains, but the homepage, navigation, game cards, and game pages now spend far less time explaining the studio and far more time helping visitors find something to play.
Community-development tools remain preserved behind the scenes but are no longer part of the normal public journey. In their place, games use a small anonymous activity count and a simple 'I had fun' signal.
The Updates page has also become a selective development history, showing the larger changes across the studio and its public games rather than every engineering commit.
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