About RowanTree
Familiar game ideas. Different goals.
RowanTree is an independent studio creating exciting non-violent games about exploration, restoration, strategy, connection, and cooperation.
The idea
“The excitement remains. The meaning of victory changes.”
We like taking familiar mechanics and asking what happens when the goal changes: restore instead of destroy, understand a system instead of overpowering it, or cooperate without removing challenge.
Games first
Let the player discover the meaning.
The mechanics should be enjoyable on their own. RowanTree can have deeper ideas underneath, but the website and the games do not need to tell players what to believe.
Small studio
Build honestly. Label things clearly.
Playable builds are presented as playable. Prototypes remain prototypes. Concept art is labelled, and unfinished systems stay out of the public path until they are useful.
